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Troll

6 HP, 1 Armor, 14 STR, 12 DEX, talons (d6+d6) or bite (d8)

  • Wicked, 8’ tall humanoids with rubbery bodies. Consume the flesh of other humanoids. Dwell underground, in the barren wilderness, and in the ruined homes of former victims.
  • Fire and acid damage received is enhanced, and stops a troll’s regeneration. When attacked with either of those, the troll fails all morale checks.
  • Regeneration: 3 rounds after being damaged, start regaining 3hp per round, severed limbs are reattached. If killed, will regenerate and fight again in 2d6 rounds.

author: xenio