6 HP, d6 cleaver.
- Crew of 15 heretics is untrained, impairing most of their attacks.
4 HP, 1 Armor, 14 WIL, mace (d6), Holy Symbol (Ward once per day)
- Holy men & women in a quest for their deity.
- Normally travel in groups of 4+.
10 HP, 1 Armor, bite (d8)
- Giant climbing fish.
- Does an extra die of poison damage if it damages STR. On crit damage, it swallows you whole.
6 HP, 1 Armor, 15 STR, bile spray (d6 blast)
- Rhino-sized larva, slow.
- Protected by 11 acolytes (devoted, but weaponless and deprived—0 HP, attacks impaired).
- Squeeze (d6), swallow on critical damage.
- Non-blast attacks against them are impaired until they latch onto you.
1 Armor, claws (d6)
- d6/round enveloping, must be washed off.
- See the SRD for Shield or Ward.