14 HP, 1 Armor, 14 STR, 12 DEX, 4 WIL, claws (d8+d8), club (d10)

  • Giant, warty humanoids of flesh and bark. Dwell underground or in deep forests, as well as the ruined homes of their former victims. Carnivorous.
  • When taking Critical Damage a Troll will continue fighting, despite loss of flesh and limb. Only when their STR is 0 are they truly killed. Unless their heads are bathed in acid, fire, or powerful magic they will fully regenerate within 1d4 days.