Zombie

2 HP, 12 STR, 6 DEX, 3 WIL, jagged nails (d6)

  • Re-animated corpse brought back through necromantic ritual or fell influence. Immune to all mind-influencing effects.
  • If not utterly destroyed (fire, complete dismemberment, etc.), the Zombie will rise again within a few minutes.
  • Critical Damage: Target is infected and becomes deprived. Without the services of a specialist or healer, they will become a zombie in 1d4 days.