Depthcrawl On a flat sheet of paper, draw a dot to signify the Heart . Number each dot, starting with the Heart . Details Each dot on the map is one Detail . Details act as Points according to the Wilderness Exploration rules. Keep in mind how many Watches it might take to travel to each Detail . The Heart of Adding Details Roll on the Special table for the Heart . Generate features for each remaining Detail by first rolling on the Detail Types table, then on the associated table. For any Settlements rolled, roll on the Settlement Features table as well. If some of the results below seem incongruous, that’s OK! Turn it into a question…. That said, don’t be afraid to choose a more appropriate result if you’re having a hard time making it work! Here are the tables with all entries in the second column blanked out, except for those in the first row:
Detail Types d6 Detail Type 1 2 3 4 5 6
Settlements d12 Settlement 1 2 3 4 5 6 7 8 9 10 11 12
For each result from the Settlement table, roll on the Settlement Features table below.
Settlement Features d12 Settlement Features 1 Built atop ruins 2 3 4 5 6 7 8 9 10 11 12
Ruins d12 Ruins 1 2 3 4 5 6 7 Abbey 8 9 10 11 12
Lairs d12 Lair 1 2 3 4 5 6 7 8 9 10 11 12
Hazards d12 Hazard 1 2 3 4 5 6 7 8 9 10 11 12
Landmarks d12 Landmarks 1 2 3 4 5 6 7 8 9 10 11 12
Special d12 Special 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Naming Details Roll a d66 on each table twice, first for the adjective and then for the noun. Combine the results with the terrain type to create a location name. You do not need to include the terrain in the name, but you can. Tips & Changes Be specific! “Golden Barley” vs “Golden Fields” creates a more vivid image. Use contrasting words (e.g. “Thorny Meadows”) to evoke an interesting detail about the location. Make it sound nice. Alliteration and pleasing combinations can create pleasant sounds. “Babbling Brook” is more pleasing than “Rambling Brook.” The Roots Location Names d66 Adjective Noun 11 Marshy Bog 12 Muddy Path 13 Soggy Field 14 Damp Forest 15 Gnarled Tree 16 Foggy Moor 21 Ominous Pool 22 Overgrown Trail 23 Chilling Wind 24 Stagnant Pond 25 Eerie Silence 26 Hallowed Ground 31 Haunting Mist 32 Verdant Moss 33 Sunken Ruins 34 Swirling Marsh 35 Twisted Root 36 Spooky Glade 41 Gloomy Thicket 42 Whispering Reeds 43 Withered Branch 44 Desolate Hill 45 Tangled Undergrowth 46 Forsaken Clearing 51 Murky Waters 52 Ancient Stone 53 Shrouded Copse 54 Enchanted Grove 55 Creaking Bridge 56 Abandoned Cabin 61 Quivering Quagmire 62 Rotten Stump 63 Slumbering Willow 64 Flickering Shadows 65 Lurking Creature 66 Sinking Peat