Depthcrawl

  1. On a flat sheet of paper, draw a dot to signify the Heart.
  2. Number each dot, starting with the Heart.

Details

  • Each dot on the map is one Detail. Details act as Points according to the Wilderness Exploration rules. Keep in mind how many Watches it might take to travel to each Detail.
  • The Heart of

Adding Details

  1. Roll on the Special table for the Heart.
  2. Generate features for each remaining Detail by first rolling on the Detail Types table, then on the associated table.
  3. For any Settlements rolled, roll on the Settlement Features table as well.

If some of the results below seem incongruous, that’s OK! Turn it into a question…. That said, don’t be afraid to choose a more appropriate result if you’re having a hard time making it work! Here are the tables with all entries in the second column blanked out, except for those in the first row:

Detail Types

   
d6 Detail Type
1  
2  
3  
4  
5  
6  

Settlements

   
d12 Settlement
1  
2  
3  
4  
5  
6  
7  
8  
9  
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11  
12  

For each result from the Settlement table, roll on the Settlement Features table below.

Settlement Features
   
d12 Settlement Features
1 Built atop ruins
2  
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12  

Ruins

   
d12 Ruins
1  
2  
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6  
7 Abbey
8  
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11  
12  

Lairs

   
d12 Lair
1  
2  
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6  
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12  

Hazards

   
d12 Hazard
1  
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12  

Landmarks

   
d12 Landmarks
1  
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6  
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11  
12  

Special

   
d12 Special
1  
2  
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20  

Naming Details

  • Roll a d66 on each table twice, first for the adjective and then for the noun.
  • Combine the results with the terrain type to create a location name. You do not need to include the terrain in the name, but you can.

Tips & Changes

  • Be specific! “Golden Barley” vs “Golden Fields” creates a more vivid image.
  • Use contrasting words (e.g. “Thorny Meadows”) to evoke an interesting detail about the location.
  • Make it sound nice. Alliteration and pleasing combinations can create pleasant sounds. “Babbling Brook” is more pleasing than “Rambling Brook.”

The Roots Location Names

     
d66 Adjective Noun
11 Marshy Bog
12 Muddy Path
13 Soggy Field
14 Damp Forest
15 Gnarled Tree
16 Foggy Moor
21 Ominous Pool
22 Overgrown Trail
23 Chilling Wind
24 Stagnant Pond
25 Eerie Silence
26 Hallowed Ground
31 Haunting Mist
32 Verdant Moss
33 Sunken Ruins
34 Swirling Marsh
35 Twisted Root
36 Spooky Glade
41 Gloomy Thicket
42 Whispering Reeds
43 Withered Branch
44 Desolate Hill
45 Tangled Undergrowth
46 Forsaken Clearing
51 Murky Waters
52 Ancient Stone
53 Shrouded Copse
54 Enchanted Grove
55 Creaking Bridge
56 Abandoned Cabin
61 Quivering Quagmire
62 Rotten Stump
63 Slumbering Willow
64 Flickering Shadows
65 Lurking Creature
66 Sinking Peat