B/X to Cairn Spell Conversion

  • Written by Derek B.

Magic-User

First Level

       
B/X Level Class B/X Spell Cairn Equivalent
1st Magic-User Charm Person Charm
1st Magic-User Darkness Night Sphere or Snuff
1st Magic-User Detect Magic Detect Magic
1st Magic-User Floating Disc Hover or Sky Raft
1st Magic-User Hold Portal Anchor, Adhere, or Sorcerer’s Lock
1st Magic-User Light Illuminate or Flare
1st Magic-User Magic Missile Arcane Arrow
1st Magic-User Protection from Evil Ward
1st Magic-User Read Languages Comprehend
1st Magic-User Read Magic Anyone can Read Magic in Cairn. It wants to be read…
1st Magic-User Shield Shield
1st Magic-User Sleep Sleep
1st Magic-User Ventriloquism Auditory Illusion

Second Level

       
B/X Level Class B/X Spell Cairn Equivalent
2nd Magic-User Continual Darkness Not supported
2nd Magic-User Continual Light Not supported
2nd Magic-User Detect Evil Read Mind
2nd Magic-User Detect Invisible True Sight
2nd Magic-User ESP Read Mind
2nd Magic-User Invisibility Shroud
2nd Magic-User Knock Knock
2nd Magic-User Levitate Hover, Liquid Air, or Gravity Shift
2nd Magic-User Locate Object Sense
2nd Magic-User Mirror Image Mirror Image
2nd Magic-User Phantasmal Force Visual Illusion
2nd Magic-User Web Web or Cone of Foam
2nd Magic-User Wizard Lock Anchor, Adhere, or Magic Seal

Third Level

       
B/X Level Class B/X Spell Cairn Equivalent
3rd Magic-User Clairvoyance Scry
3rd Magic-User Dispel Magic Magic Dampener
3rd Magic-User Fire Ball Great Ball of Fire
3rd Magic-User Fly Liquid Air or Gift of Flight
3rd Magic-User Haste Haste
3rd Magic-User Hold Person Astral Prison or Command
3rd Magic-User Infravision X-Ray Vision
3rd Magic-User Invisibility 10’ Shroud or Phase Sneak
3rd Magic-User Lightning Bolt Lightning Strike
3rd Magic-User Protection from Evil 10’ Ward
3rd Magic-User Protection from Normal Missiles Shield
3rd Magic-User Water Breathing Fish Lung

Fourth Level

       
B/X Level Class B/X Spell Cairn Equivalent
4th Magic-User Charm Monster Charm
4th Magic-User Confusion Befuddle
4th Magic-User Dimension Door Teleport
4th Magic-User Growth of Plants Thicket
4th Magic-User Hallucinatory Terrain Visual Illusion
4th Magic-User Massmorph Objectify
4th Magic-User Polymorph Others/Polymorph Self Beast Form, Anthropomorphize, Disguise, or Masquerade
4th Magic-User Remove Curse Uncurse
4th Magic-User Curse Curse of the Sightless
4th Magic-User Wall of Fire/Ice Elemental Wall
4th Magic-User Wizard Eye Arcane Eye

Fifth Level

       
B/X Level Class B/X Spell Cairn Equivalent
5th Magic-User Animate Dead Raise Dead
5th Magic-User Cloudkill Death’s Breath
5th Magic-User Conjure Elemental Summon Elemental
5th Magic-User Contact Higher Plane Extraplanar Request
5th Magic-User Feeblemind Befuddle
5th Magic-User Hold Monster Astral Prison or Command
5th Magic-User Magic Jar Body Swap
5th Magic-User Pass-Wall Passage
5th Magic-User Telekinesis Telekinesis
5th Magic-User Teleport Teleport or Mirrorwalk
5th Magic-User Transmute Rock to Mud Sculpt Elements
5th Magic-User Wall of Stone Edifice

Sixth Level

       
B/X Level Class B/X Spell Cairn Equivalent
6th Magic-User Anti-Magic Shell Anti-Magic Globe
6th Magic-User Control Weather Control Weather
6th Magic-User Death Spell Death’s Breath
6th Magic-User Disintegrate No equivalent
6th Magic-User Geas/Remove Geas Command or Sway Will
6th Magic-User Invisible Stalker Terrifying Illusion
6th Magic-User Lower Water/Part Water Sculpt Water
6th Magic-User Move Earth Sculpt Elements, Earthquake, or Pit
6th Magic-User Projected Image Visual Illusion or Simple Illusion
6th Magic-User Reincarnation Not recommended
6th Magic-User Stone to Flesh/Flesh to Stone Calcify

Cleric Spells

First Level

       
B/X Level Class B/X Spell Cairn Equivalent
1st Cleric Cure Light Wounds Charm
1st Cleric Darkness Night Sphere or Snuff
1st Cleric Detect Evil Read Mind
1st Cleric Detect Magic Detect Magic
1st Cleric Light Illuminate or Flare
1st Cleric Protection from Evil Ward
1st Cleric Purify Food and Water Cleanse
1st Cleric Remove Fear Not supported
1st Cleric Cause Fear Phobia or Terrify
1st Cleric Resist Cold Fortify

Second Level

       
B/X Level Class B/X Spell Cairn Equivalent
2nd Cleric Bless Blessing
2nd Cleric Find Traps Not supported
2nd Cleric Hold Person Command
2nd Cleric Know Alignment Read Thoughts
2nd Cleric Resist Fire Fortify
2nd Cleric Silence 15’ Deafen
2nd Cleric Snake Charm Charm or Pacify
2nd Cleric Speak with Animals Comprehend

Third Level

       
B/X Level Class B/X Spell Cairn Equivalent
3rd Cleric Continual Darkness Not supported
3rd Cleric Continual Light Not supported
3rd Cleric Cause Disease Epidemic
3rd Cleric Cure Disease Cure-All
3rd Cleric Growth of Animal Primal Surge
3rd Cleric Locate Object Sense
3rd Cleric Remove Curse Uncurse
3rd Cleric Striking Warrior’s Edge

Fourth Level

       
B/X Level Class B/X Spell Cairn Equivalent
4th Cleric Create Water Upswell
4th Cleric Cure Serious Wounds Cure Wounds
4th Cleric Neutralize Poison Not supported
4th Cleric Protection from Evil 10’ Ward
4th Cleric Speak with Plants Control Plants
4th Cleric Sticks to Snakes Animate Object

Fifth Level

       
B/X Level Class B/X Spell Cairn Equivalent
5th Cleric Commune Extraplanar Request
5th Cleric Create Food Not supported
5th Cleric Dispel Evil Banishment
5th Cleric Finger of Death Not supported
5th Cleric Insect Plague Vermin Plague
5th Cleric Quest/Remove Quest Command or Sway Will
5th Cleric Raise Dead Not supported